I generatig some toolpaths using Region.Pocket of Quickoffset methods. But, it returns as a linearpath collection in ICurve. The linearpath consists of only linear motions, does not have circular motions. So the circular ones should be detected from some point clusters. it is not locigal.
Is there any way to obtain circles or arcs from linearpath object? Or convert them to linear and circular ones.
Fatih.