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I'm using TMP in my project. I have downloaded font - Quanelas. I'm creating font prefab via Font Asset Creator. When I'm trying to switch my font it staying default.

It's how numbers, for example, look like:

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But must be like:

enter image description here

I also noticed, that in SubMesh font still staying default:

enter image description here

I think that is thre reason, but I can't change font in SubMesh

Help and Sorry for my English :D

  • Not sure I really get it. Drag your new Quanelas font into the TMP_Sub Mesh UI – jiveturkey Sep 14 '20 at 14:54
  • you need to create a font asset from the font file and then use it in your text mesh https://learn.unity.com/tutorial/textmesh-pro-font-asset-creation – Ron Sep 15 '20 at 08:17

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