I am building a project in which multiple users will be able to join the same scene. I am using VRTK and whenever a user opens a project, VR camera will be initialized and the user will have public boolean variable called isLocalPlayer
set to true for the local while other users will have it set to false.
My question is, how can I make the project ignore all other VR cameras for other users in which they have isLocalPlayer
set to false?
I tried to set the target eye
to None for the users that has isLocalPlayer
set to false but unfortunately, it didn't work.
Any guidance would be appreciated