The Harp example below adds a polygon to a map using screen location and some "unknown" unit of measure. How do I add a polygon based on the lon/Lat of its shape, and its height in meter ?
//Create the three.js cube
const geometry = new THREE.BoxGeometry(100, 100, 100);
const material = new THREE.MeshStandardMaterial({ color: 0x00ff00fe });
const cube = new THREE.Mesh(geometry, material);
cube.renderOrder = 100000;
//Get the position of the click
const geoPosition = map.getGeoCoordinatesAt(evt.pageX, evt.pageY);
cube.geoPosition = geoPosition;
//Add object to the map
map.mapAnchors.add(cube);
map.update();