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So I need to get the SPIR-V code of some GLSL

Every resource I can find on the topic involves setting up a whole enviroment for graphics and more.

In the simplest case when I have some GLSL code and I want to get the SPIR-V code, what would be the best way?

Jonathan Woollett-light
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1 Answers1

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The Khronos group provide the Vulkan SDK, which is free to download. In that there is a command line tool glslc which you can call from the command line as so:

VulkanSDK/x.x.x.x/Bin/glslc shader.vert -o vert.spv

An example on how to use it also available in the vulkan tutorial. It's pretty plug and play, just download the SDK and run from a terminal.

Makogan
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