I have a c++ project in visual studio and a folder called assets, in the same location as the source file, that contains folders for music, sound effects and images that my c++ game uses. That folder must be placed in the same folder as the .exe file of the game.
I have created a deployment project for the c++ project. However, it seems like I need to manually add these folders (assets, images, music, etc.) and files to the File System on Target Machine.
Is there a way for visual studio to add these folders and files automatically?
I have not managed to find anyting online for how to do that so far.
Thanks.