I have a class Airplane:
class Airplane {
private:
int value;
public:
// some public functions that arent relevant
};
and then another class that derives from Airplane
class Model : public Airplane {
private:
bool flag;
public:
// some functions
};
What I need to do is create a pointer of type airplane that points to the child class, aka model.
Like so: Airplane* A = new Model();
Then I can use A->functions to access the public functions of airplane to modify airplanes private data members.
My problem is I need to modify the private data members of Model. I created public member functions in model to change models private members, but it doesnt let me do A->modelfunctions. Is there a way to modify the Model private members with my system above?
My instructions were to create a dynamic instance of a Model and hold the address in an Airplane pointer. I want to do this while being able to modify private variables from both classes, either directly or through public functions. Right now I can modify "value" from airplane, but not "flag" from model using the Airplane* A = new Model(); system.
Thank you.