From what I've seen and read the best way to unit test a controller function is to create an instance of the server host from your test setup and make requests directly to your endpoint - this will allow you test the transport layer of your application like the API contract and Http protocols.
The following is an example implemented in .Net Core:
[Trait]
public class CategoryControllerTests : IClassFixture<WebApplicationFactory<Startup>>
{
// Startup - the entry point of most .net core project
private readonly WebApplicationFactory<Startup> _factory;
public CategoryControllerTests(WebApplicationFactory<Startup> factory)
{
// Any webhost config needed to run tests against the test
_factory = factory.WithWebHostBuilder(builder =>
{
builder.ConfigureTestServices(services =>
{
// register any mock dependancies there - any dependencies in Startup.cs will hold unless overridden by a mock
services.AddScoped(x => new Mock() );
});
});
}
[Fact]
public async Task Get_ValidRequest_ReturnsData()
{
var client = _factory.CreateClient();
// Whatever routing protocol you use to define your endpoints
var url = "/category";
var response = await client.GetAsync(url);
response.EnsureSuccessStatusCode();
var content = await response.Content.ReadAsAsync<List<Category>>();
// Any asserts on your response
Assert.NotNull(content);
}
}
This is dependant on how you have setup the startup/initialisation of your project, it will allow you to test the project as though it were running in a production environment while letting you mock out any dependancies below the transport layer for a true unit test.
Note: the use of IClassFixture<WebApplicationFactory> - this will let you reuse an instance of WebApplicationFactory<Startup> for faster test execution; XUnit will inject this for you as part of the framework.