I have a prebuild object done by 3rd party library, I need to add it to the final executable build by GN.
Is any way to add prebuild object that source is missing directly to GN executable target?
I see GN has precompioed_source, but seems to be linked to precompiled_header and not what I'm looking for.
The GN toolchain's tool link seems to be restrictive to add custom variables.
I can link into a static library manually, but this is not ideal.