This code works in MacOS, I expected to see all Commands on an iPad by long pressing CMD on a hardware keyboard and to fire if the Command is pressed on the hardware keyboard.
Unfortunately nothing happens on iPadOS (Simulator with iOS14-beta) long pressing CMD or pressing CMD-1.
Am I something missing or doing wrong on iPadOS or is this maybe a bug in Beta.
@main
struct KeyboardCommand_1App: App {
var body: some Scene {
WindowGroup {
ContentView()
}
.commands {
MyCommands()
}
}
}
struct MyCommands : Commands{
var body: some Commands {
CommandMenu("MyCommands") {
Section {
Button("Command 1", action: {print ("Command 1")})
.keyboardShortcut("1")
Button("Command 2", action: {print ("Command 2")})
.keyboardShortcut("2")
}
}
}
}
MacOS BigSur 11.0 Beta (20A5323l) (Beta 3)
Xcode Version 12.0 beta 3 (12A8169g)