I am trying to compile an example code from the MLT Framework website that shows how consumer/producer work. The code is as follows:
#include <stdio.h>
#include <unistd.h>
#include <framework/mlt.h>
int main( int argc, char *argv[] )
{
// Initialise the factory
if ( mlt_factory_init( NULL ) == 0 )
{
// Create the default consumer
mlt_consumer hello = mlt_factory_consumer( NULL, NULL );
// Create via the default producer
mlt_producer world = mlt_factory_producer( NULL, argv[ 1 ] );
// Connect the producer to the consumer
mlt_consumer_connect( hello, mlt_producer_service( world ) );
// Start the consumer
mlt_consumer_start( hello );
// Wait for the consumer to terminate
while( !mlt_consumer_is_stopped( hello ) )
sleep( 1 );
// Close the consumer
mlt_consumer_close( hello );
// Close the producer
mlt_producer_close( world );
// Close the factory
mlt_factory_close( );
}
else
{
// Report an error during initialisation
fprintf( stderr, "Unable to locate factory modules\n" );
}
// End of program
return 0;
}
The file name is player.c.
I cannot use make to compile it with make player
as it does not find include files.
I am using the following command to compile with gcc:
# gcc -I /usr/include/mlt -l libmltcore -o player player.c
/usr/bin/ld: cannot find -llibmltcore
collect2: error: ld returned 1 exit status
As you can see the linker cannot find the mlt library. OS is Fedora 32 and I have installed mlt-devel and I am sure I have the following libs in /usr/lib64/mlt:
libmltavformat.so libmltlinsys.so libmltqt.so libmltvidstab.so
libmltcore.so libmltmotion_est.so libmltresample.so libmltvmfx.so
libmltdecklink.so libmltnormalize.so libmltrtaudio.so libmltvorbis.so
libmltfrei0r.so libmltoldfilm.so libmltsdl2.so libmltxml.so
libmltgtk2.so libmltopengl.so libmltsdl.so
libmltjackrack.so libmltplusgpl.so libmltsox.so
libmltkdenlive.so libmltplus.so libmltvideostab.so
What am I doing wrong?
My second question is why does GCC not find the include files and libraries in the first place so that I have to specify them manually?