I have piece of code that draws line behind the head and I want to stop drawing after every 200 points of line. Head should go further without line for 1 second and then draw again 200 points of line behind the head.
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
[RequireComponent(typeof(LineRenderer))]
public class Tail : MonoBehaviour
{
public float pointSpacing = .1f;
public Transform snakehead;
List<Vector2> points;
LineRenderer line;
void Start()
{
line = GetComponent<LineRenderer>();
points = new List<Vector2>();
SetPoint();
}
void Update()
{
if (Vector3.Distance(points.Last(), snakehead.position) > pointSpacing)
SetPoint();
}
void SetPoint() {
points.Add (snakehead.position);
line.positionCount = points.Count;
line.SetPosition(points.Count - 1, snakehead.position);
}
}