I am trying to read values from a game with ReadProcessMemory()
but it seems like i can only use that with short addresses. I was successful reading values with exact same code but a game that has shorter addresses. Like this 0x5CD38994
However when i try to do same thing with a different game that has longer addresses like 0x2840C6C68D8
i just get 0. I think it's about ReadProcessMemory() What should i do?
ReadProcessMemory(pHandle,(LPVOID)0x2840C6C68D8, &my_value, sizeof(my_value),0);
Entire Code:
#include <iostream>
#include <Windows.h>
#include <string>
#include <cstdint>
DWORD pid;
int my_value;
int main(){
HWND hWnd = FindWindowA(0, ("game"));
GetWindowThreadProcessId(hWnd, &pid);
std::cout << pid << std::endl;
HANDLE pHandle = OpenProcess(PROCESS_VM_READ, FALSE, pid);
while(1){
ReadProcessMemory(pHandle, (LPVOID)0x2840C6C68D8, &my_value, sizeof(my_value),0);
std::cout << my_value << std::endl;
}
}