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I have a program that works correctly from the .py file and .exe file created with pyinstaller (makes a game displaying images from 5 folders in a assets folder that is in the same location as the .py file. This is the code to get my images.

    for path in glob.glob('assets/*/'):  # In all folders in 'assets':
        for picture in glob.glob(f'{path}*.png'):  # For all images in path:
            screen = pygame.transform.scale(pygame.image.load(picture), (100,100))
            pictures.append(screen)

My problem came to making a mac version of my program. I created a mac VM, downloaded python and pyinstaller, transferred the files (aforementioned main.py and assets folder) and ran the following in console in the directory containing main.py:

pyinstaller main.py

I also tried adding the --onefile and --windowed tags (separately and together) and moved the main.app file in the same directory as main.py and it failed to run and I got the following error when opening it from console

LSOpenURLsWithRole() failed with error -10810 for the file /Users/username/Desktop/main/main.app. 

I also tried using py2app and ran the following in the console in the directory with main.py

% py2applet --make-setup main.py 
% nano setup.py 
% python3 setup.py py2app -A 

This created main.app and let me run it and it opened my application but didn't use any of my images in it as if they weren't available.

I also tried editing the DATA_FILES = [] in setup.py to all of the following, each without success:

'assets'
'assets/'
'assets/*'
'assets/**'
'assets/*/'
'assets/*/*'
'assets/*/*.png'
'*'

Please let me know if you need any other information or have any solutions for using pyinstaller or py2app to make a .app file for my program and uses images in directories in my "assets" directory.

Thanks in advance

Lukas
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0 Answers0