The case is that at the beginning of Page, Elements should be drawn in one column, and after that, elements in the same page should be drawn in two columns.
So far, according to the iText example "c02e10_jekyllhydev6", I just can switch different renderers between pages, which means first applying DocumentRenderer, then add AreaBreak of Next Page, and applying ColumnDocumentRenderer in the new page.
The code:
PdfDocument pdfDoc = new PdfDocument(new PdfWriter(dest));
Document doc = new Document(pdfDoc, PageSize.A4);
doc.SetMargins(36, 36, 36, 36);
Paragraph p = new Paragraph();
p.SetBorder(new SolidBorder(0.5f));
for (int i = 1; i <= 500; i++)
{
p.Add(new Text(i + " "));
}
doc.Add(p);
**doc.Add(new AreaBreak(AreaBreakType.NEXT_PAGE));**
PageSize ps = PageSize.A4;
var effectiveArea = doc.GetPageEffectiveArea(PageSize.A4);
float columnHeight = effectiveArea.GetHeight();
//Define column areas
Rectangle[] columns = new Rectangle[] {
new Rectangle(36, 36, 200, columnHeight),
new Rectangle(36 + 200 + 20, 36, effectiveArea.GetWidth()- 200 - 20, columnHeight)
};
ColumnDocumentRenderer renderer1 = new ColumnDocumentRenderer(doc, new Rectangle[] { columns[0] });
doc.SetRenderer(renderer1);
**doc.Add(new AreaBreak(AreaBreakType.LAST_PAGE));**
Paragraph p1 = new Paragraph();
p1.SetBorder(new SolidBorder(0.5f));
for (int i = 1; i <= 500; i++)
{
p1.Add(new Text(i + " "));
}
doc.Add(p1);
ColumnDocumentRenderer renderer2 = new ColumnDocumentRenderer(doc, new Rectangle[] { columns[1] });
doc.SetRenderer(renderer2);
Paragraph p2 = new Paragraph();
for (int i = 1; i <= 1000; i++)
{
p2.Add(new Text(i + " "));
}
doc.Add(p2);
doc.Add(new AreaBreak(AreaBreakType.NEXT_PAGE));
DocumentRenderer renderer3 = new DocumentRenderer(doc);
doc.SetRenderer(renderer3);
doc.Add(new AreaBreak(AreaBreakType.LAST_PAGE));
Paragraph p3 = new Paragraph();
for (int i = 1; i <= 1000; i++)
{
p3.Add(new Text(i + " "));
}
doc.Add(p3);
doc.Close();
If no AreaBreak added to the document, the contents with different renderers will be overlapped.
From Alexey's comment in this case, It seems possible that switching different renderers in the same page without content overlapping.
To handle this appropriately, you would have to update currentArea of the renderer you are going to switch to with the currentArea of the previous renderer you have just finished working with. You can do that by extending the standard provided renderers, or calling renderer.getCurrentArea() and modifying the bBox.
But I don't know how to achieve it according to above guides.