I am newbie with Cocos 2D, Chipmunk and Box 2D.
I have started basic docs and started to develop games.
Currently I am working with chipmunk.
I stuck at few points And they are as follow.
In my application, there is a player Who kick the soccer ball and ball will move to distance according to force applied by kick of player.
I am confused for ..
How do I make players whole body static and can make his one lag moveable to let it kick the ball.
How do I calculate force and vector and distance etc.
How do i move to next screen if my ball goes to out of current screen.
Please let me know the url from which I can easily get all type of examples for chipmunk application.