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I'm learning up on RealityKit and trying to create a city landscape.

Watched this video from Apple and downloaded the associated project talking about RealityComposer

https://developer.apple.com/videos/play/wwdc2019/605

My initial goal is to create a city street with tall buildings and a controllable character which can walk around the streets and perform tasks (character controlled by the user)

I've played with RealityComposer but it doesn't seem like the tool for creating complex landscapes or characters for this use case (I could be wrong). seems more of a prototype tool for fast POC

I'm assuming that there are tools such as sketch and open usdz files (tried googling and searching but nothing substantial came up)

What is the appropriate workflow for this type of app (game) development?

mnuages
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Avba
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1 Answers1

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I would recommend one of two options:

A. Programmatically add and control models within the AR View. This will require a decent knowledge of Swift and a lot of looking around for examples and reading the docs for RealityKit.

B. Switch over to Unity. Unity would be a lot easier to work with and is designed for games (Which is what it sounds like you want to do). Bonus is your game/app will be cross platform.

iicaptain
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