So I am developing a game where there will be two players both having an initial rating.
Now, I want to calculate new rating based on their score.
For eg: if player1
scores 50
(unitless) and player2
scores 30
, then player1
rating should increase more then in the case where player1
scores 40
and player2
scores 30
and wins by a great margin.
The Elo rating system only takes account of wins and losses and not the margin of winning.
Any help would be appreciated.