I'm not sure about what kind of design paradigm is A* (A star) pathfinding algorithm. According of the topics of the book "Introduction to the Design & Analysis of Algorithms" by Anany Levitin, I think the design paradigm is a greedy technique, because this algorithm is a combination of Dijktra's algorithm and greedy best first which are greedy techniques. But I'm not sure if that is a good reasoning.
Edit: According Emma comment, she gave me a link of Wikipedia where it says " Dijkstra and A* are special cases of dynamic programming. A* itself is a special case of a generalization of branch and bound." link. But in this other Wikipedia link says "Dijkstra's algorithm and the related A* search algorithm are verifiably optimal greedy algorithms for graph search and shortest path finding."