2 buttons, 2 counters for each of them, and switch button.
When switch is ON it needs automatically click on any button(random)
sleep = 100
It'be really great if someone could help with that.
Here is the code of MainActivity:
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.Switch;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
private Button button1;
private Button button2;
private TextView text2;
private Switch switch1;
private TextView text4;
private TextView text3;
private TextView text5;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
button1 = findViewById(R.id.buttonRed);
button2 = findViewById(R.id.buttonBlue);
text2 = findViewById(R.id.textViewBlueScore);
switch1 = findViewById(R.id.switch1);
text3 = findViewById(R.id.textViewRedScore);
final int[] text4 = {0};
final int[] text5 = {0};
View.OnClickListener onClickListenerRed = new View.OnClickListener() {
@Override
public void onClick(View v) {
text5[0] += 1;
text3.setText(text5[0] + "");
}
};
View.OnClickListener onClickListenerBlue = new View.OnClickListener() {
@Override
public void onClick(View v) {
text4[0] += 1;
text2.setText(text4[0] + "");
}
};
button2.setOnClickListener(onClickListenerBlue);
button1.setOnClickListener(onClickListenerRed);
}
}
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.CompoundButton;
import android.widget.Switch;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
private Button button1;
private Button button2;
private TextView text2;
private Switch switch1;
private TextView text4;
private TextView text3;
private TextView text5;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
button1 = findViewById(R.id.buttonRed);
button2 = findViewById(R.id.buttonBlue);
text2 = findViewById(R.id.textViewBlueScore);
switch1 = findViewById(R.id.switch1);
text3 = findViewById(R.id.textViewRedScore);
final int[] text4 = {0};
final int[] text5 = {0};
View.OnClickListener onClickListenerRed = new View.OnClickListener() {
@Override
public void onClick(View v) {
text5[0] += 1;
text3.setText(text5[0] + "");
}
};
View.OnClickListener onClickListenerBlue = new View.OnClickListener() {
@Override
public void onClick(View v) {
text4[0] += 1;
text2.setText(text4[0] + "");
}
};
final Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
int temp = new Random().nextInt()%2;
View click =temp == 0 ? button2 : button1;
if (click != null)
click.performClick();
}
},100,100);
switch1.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() {
@Override
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
if (!isChecked)
timer.cancel();
}
});
button2.setOnClickListener(onClickListenerBlue);
button1.setOnClickListener(onClickListenerRed);
}
}
So i don't really get why it crashes fffffffffffffffff