I am trying convert an Edge Animate project to Animate CC where single images are loaded into a series of empty movie clips using a frame actions and a xml file. These movie clips are all prepositioned in a single movie clip that has an initiating action to load all the images before playing the timeline and fading up all the images in turn.
I have solved the loading of the images once I have the 'imageid' (MC instance) and 'small_url'. However, I cannot seem to get the data from the XML file into the relevant variables.
the xml is structured like this:
<images>
<imagedata ID = "image1_1">
<imageid>image1_1</imageid>
<small_url>images/small/HF0307_008.jpg</small_url>
</imagedata>
<imagedata ID = "image1_2">
<imageid>image1_2</imageid>
<small_url>images/small/HF0001_187.jpg</small_url>
</imagedata>
<imagedata ID = "image1_3">
<imageid>image1_3</imageid>
<small_url>images/small/HF0226_157.jpg</small_url>
</imagedata>
<images>
The code I have tried with no success is:
var myimageid = "theMovieClipInstanceName";
var imagedata = new XMLHttpRequest();
imagedata.addEventListener("load", imagedataF);
imagedata.open("GET", "myXMLfile", true);
imagedata.setRequestHeader("Content-Type", "text/xml");
imagedata.send();
function imagedataF(e) {
var imagedatafile = e.target.responseXML;
//from here is where I am uncertain what to do!!
//I want to identify the xml element with child[0] that = "myimageid" and then set the 'smallurl' variable to this value.
var images = imagedatafile.getElementsByTagName("imagedata");
var smallurl = images.getElementsByTagName("imageid").[0] = myimageid;
//use variable "smallurl" to load images
}
Been trying everything with no joy.
Any help would be much appreciated.