I'm creating an Arcadium type game (Space Invaders, but you dont press space to shoot) and im having difficulty making my ship shoot bullets on a timer.
I managed to make the ship move without any trouble, but I can only find how to shoot using space bar, not using a set interval of time (ex. shooting every 10 ms).
Do I use an array of PictureBoxes of the same Bullet PictureBox and an index to keep shooting them (lazy variant, inefficient)? Or is there a way to permanently generate PictureBoxes?