So I've looked around, and since I have found no information on the subject, I assume 3DSMax does not support GLSL shaders? Is this correct?
I am using 3DSMax 2010 and 2011, and am sick of writing two versions of the same sets of shaders - one for my application and one for 3DSMax. So much gets lost on the crappy workflow :(
Does anyone have any information on how to render with GLSL shaders in 3DSMax 2010 or 2011?
Any help would be greatly appreciated.
Thanks in advance!