I wanna make AR app for WWDC Scholarship 2020. And the problem that I dont have IPad to test works AR or not in playground. How I can test my playground project on my mac?
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Jonathan Leffler
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rrakhlin
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You will really need an AR capable device to test an AR project I'm afraid – Paulw11 May 06 '20 at 23:17
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You know how I can test it on my IPhone? Because it's no button "build" in playground – rrakhlin May 06 '20 at 23:30
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1I think you will need to test your code using Xcode so you can build it to your phone. You can then copy it to a playground to submit it. – Paulw11 May 06 '20 at 23:31
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You Genius! Sorry for my Stupid – rrakhlin May 06 '20 at 23:51
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I also am making a Swift Playground with ARKit but just want to let you know that some things are different on app vs on playground. I personally wouldn’t create an ARKit playground if you don’t have an iPad to test it on for the fear of the playground not working. – Priva28 May 12 '20 at 02:00
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Xcode Simulator still doesn't support AR apps (nor Xcode Playground). The only way you can run or test your AR app is to compile it for iOS/iPadOS device. Also you can use Swift Playgrounds for iPad.

Andy Jazz
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