Is it possibile to test a Facebook Instant Game without uploading the bundle on FB servers?
I'm using this code:
<body>
<script src="https://connect.facebook.net/en_US/fbinstant.6.3.js"></script>
<script>
window.addEventListener('DOMContentLoaded', function() {
FBInstant.initializeAsync().then(function() {
console.log("FBInstant init ok!");
});
});
</script>
</body>
The DOM is correctly loaded, but nothing is logged.
If I run initializeAsync() from console I get a 0/null variable:
> FBInstant.initializeAsync()
m {_state: 0, _value: null, _deferreds: Array(0)}