I want to create something like a scratch with 3 options. First website sends info about which field is correct. then flash replaces 2 movie clips with 'wrong' image and 1 with 'good' image. I already created scratch evect but in only works on 1 object. I don't know why?
I even tried duplication of event functions. Best way would be getting index of element. but how to pass it in event function?
Basically its just 3 black tiles with images on them. But why only the first object works?
My code is:
function getFlashVars():Object {
return Object(LoaderInfo(this.loaderInfo).parameters);
}
var m = 0;
function stopRys(myszka:MouseEvent):void {
m = myszka.currentTarget.tabIndex;
cover[m].removeEventListener(MouseEvent.MOUSE_MOVE, tworzMaske);
image[m].removeEventListener(MouseEvent.MOUSE_MOVE, tworzMaske);
}
function startRys(myszka:MouseEvent):void {
m = myszka.currentTarget.tabIndex;
cover[m].addEventListener(MouseEvent.MOUSE_MOVE, tworzMaske);
image[m].addEventListener(MouseEvent.MOUSE_MOVE, tworzMaske);
}
function tworzMaske(myszka:MouseEvent):void {
m = myszka.currentTarget.tabIndex;
image[m].visible = true;
rysuj[m].graphics.lineStyle(1);
rysuj[m].graphics.beginFill(0x000000);
rysuj[m].graphics.drawCircle(mouseX, mouseY, 50);
image[m].mask = rysuj[m];
}
var key1 = getFlashVars().key1;
var intWidth:Number = 200;
var intHeight:Number = 200;
var cover = new Array();
var image = new Array();
var rysuj = new Array();
var i:Number = 0;
for (i=0; i<3; i++) {
cover[i] = new MovieClip();
image[i] = new MovieClip();
rysuj[i] = new Sprite();
cover[i]._x = intWidth*i;
cover[i]._y = 0;
cover[i].tabIndex = i;
cover[i]._width = intWidth;
cover[i]._height = intHeight;
cover[i].graphics.beginFill(0x000000);
cover[i].graphics.drawRect(intWidth*i,0,intWidth,intHeight);
cover[i].graphics.endFill();
image[i]._x = intWidth*i;
image[i]._y = 0;
image[i].tabIndex = i;
image[i]._width = intWidth;
image[i]._height = intHeight;
var myBitmapDataObject:przegrana = new przegrana(200, 200);
var myImage:Bitmap = new Bitmap(myBitmapDataObject);
image[i].addChild(myImage);
addChild(cover[i]);
addChild(image[i]);
addChild(rysuj[i]);
image[i].visible = false;
image[i].addEventListener(MouseEvent.MOUSE_DOWN, startRys);
cover[i].addEventListener(MouseEvent.MOUSE_DOWN, startRys);
image[i].addEventListener(MouseEvent.MOUSE_OUT, stopRys);
image[i].addEventListener(MouseEvent.MOUSE_UP, stopRys);
}
EDIT:
Now i have some wierd problem. Events work only on first object just like it would be on whole flash movie.