I know this might sound crazy but I have the GPU locked up doing some heavy neural-network processing in a webworker, but I still want to use the canvas for some visuals. When the GPU is being shared the canvas only manages about 5fps so I'm hoping that a software (CPU) rendering approach might provide modest improvements.
Is there any way to force the canvas to use the software rendering, which I think is the usual fallback when GPU is not available?
Thank you in advance.