I'm trying to periodically run the animation of canvas circle line by changing its angle using a numeric property called "level" so it refreshes every second by creating a Clock object but the animation simply won't run. In the other hand I also have a different method been called from the .kv file when user inputs 'r' in a text input that animates that "level" numeric property and the animation runs perfectly. I've noticed that in both cases the value of "level" is different as if there were 2 different instances of level. I do not understand what is going on, can some one shed some light on what I'm doing wrong?
Notice that the animation is affecting the widgets with id "gauge and needle" on my .kv file under the "tachometer" commented section
import kivy
from kivy.uix.widget import Widget
from kivy.app import App
from kivy.uix.gridlayout import GridLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.textinput import TextInput
from kivy.properties import *
from kivy.animation import Animation
import kivy.graphics
from kivy.clock import Clock
from math import cos, sin, pi
from functools import partial
import random
def rpm_conversion(rpm):
return (rpm * (180.5/8000) -135.5)
####################################################
#---------------------- GUI -----------------------#
class DataWindow(GridLayout):
def rpmupdate(self,dt):
rand = random.randint(0,8000)
gaugranim = Animation(level = rpm_conversion(float(rand)))
print("Timer triggered: " + str(self.level))
self.rpm = int(rand)
gaugranim.start(self)
def on_enter(self, value):
print(value[5:] )
self.display.text = "ecu> "
rand = random.randint(0,8000)
if(value[5:] == "r"):
anim = Animation(level = rpm_conversion(float(rand)) )
print("User triggered: " + str(self.level))
self.rpm = int(rand)
anim.start(self)
#Keeps user from deleting name in console
def bashlook(self,value, crs):
if(value[:5] != 'ecu> '):
self.display.text = "ecu> "
class OpensecuApp(App):
def build(self):
clock = DataWindow()
Clock.schedule_interval(clock.rpmupdate, 2)
return DataWindow()
if __name__ == '__main__':
OpensecuApp().run()
.kv:
#:import math math
[GaugeNumber@Label]:
text: str(ctx.i)
pos_hint: {"center_x": 0.5+0.42*math.sin(math.pi/8*(ctx.i-6)), "center_y": 0.5+0.42*math.cos(math.pi/8*(ctx.i-6))}
font_size: self.height/24
<DataWindow>:
id: opensecu
display: cmd
level: -135
rpm: 0
# Main window
rows:2
spacing: 10
padding: 10
canvas:
Color:
rgba: 0.1,0.1,0.1,1
Rectangle:
pos: self.pos
size: self.size
##########################################################
GridLayout:
size_hint: 1,1
cols: 3
#-------------------------- Data -----------------------------#
#Data
BoxLayout:
canvas:
Color:
rgba: 0.12,0.1195,0.122,1
Rectangle:
pos: self.pos
size: self.size
Label:
text: "I'm label 1"
#---------------------- Tachometer RPM ------------------------#
BoxLayout:
size_hint: 1.5,1
canvas.before:
Color:
rgba: 0.12,0.1195,0.122,1
Rectangle:
pos: self.pos
size: self.size
AnchorLayout:
anchor_x: 'center'
anchor_y: 'center'
FloatLayout: #gauges numers
size_hint:None,None
size: (min(self.parent.size) * 0.95 ) , (min(self.parent.size) * 0.95 )
GaugeNumber:
i: 0
GaugeNumber:
i: 1
GaugeNumber:
i: 2
GaugeNumber:
i: 3
GaugeNumber:
i: 4
GaugeNumber:
i: 5
GaugeNumber:
i: 6
GaugeNumber:
i: 7
GaugeNumber:
i: 8
AnchorLayout: #gauges dots
anchor_x: 'center'
anchor_y: 'center'
size_hint:None,None
size: (min(self.parent.size) * 0.68 ) , (min(self.parent.size) * 0.68 )
Image:
source: "resources/gauge.png"
size: self.texture_size
AnchorLayout: #gauges level rail
anchor_x: 'center'
anchor_y: 'center'
canvas.before:
Color:
rgba: 0.1,0.1,0.1,1
Line:
width: min(self.size)/15
circle:
(self.center_x, self.center_y, min(self.width, self.height)
/ 2, -135.5, 45, 500)
cap: 'none'
size_hint:None,None
size: (min(self.parent.size) * 0.5 ) , (min(self.parent.size) * 0.5 )
AnchorLayout: #gauge's levels
id: gauge
anchor_x: 'center'
anchor_y: 'center'
canvas.before:
Color:
rgba: 0,0.93,1,0.5
Line:
width: min(self.size)/15
circle:
(self.center_x, self.center_y, min(self.width, self.height)
/ 2, -135, root.level , 50)
cap: 'none'
size_hint:None,None
size: (min(self.parent.size) * 0.5 ) , (min(self.parent.size) * 0.5 )
AnchorLayout: #blue line in gauge
anchor_x: 'center'
anchor_y: 'center'
canvas.before:
Color:
rgba: 0,0.93,1,0.5
Line:
width: min(self.width, self.height) / 100
circle:
(self.center_x, self.center_y, min(self.width, self.height)
/ 2, 0, 360 , 50)
cap: 'none'
size_hint:None,None
size: (min(self.parent.size) * 0.38 ) , (min(self.parent.size) * 0.38 )
BoxLayout: #gauge real time RPMS
size_hint:None,None
size: (min(self.parent.size) * 0.38 ) , ((min(self.parent.size) * 0.38) )
Label:
text: str(int(root.rpm))
pos_hint: {"center_x": 0.5, "center_y": 0.65}
font_size: self.height / 6
BoxLayout:#gauges RPM note
size_hint:None,None
size: (min(self.parent.size) * 0.38 ) , ((min(self.parent.size) * 0.38) )
Label:
text: "RMP"
pos_hint: {"center_x": 0.5, "center_y": 0.35}
font_size: self.height / 12
BoxLayout:#gauges x1000
size_hint:None,None
size: (min(self.parent.size) * 0.38 ) , ((min(self.parent.size) * 0.38) )
Label:
text: "x1000"
pos_hint: {"center_x": 0.5, "center_y": 0.25}
font_size: self.height / 10
FloatLayout: #gauges needle
id: needle
anchor_x: 'center'
anchor_y: 'center'
size_hint:None,None
size: (min(self.parent.size) * 0.60 ) , (min(self.parent.size) * 0.60 )
Image:
source: "resources/needle.png"
size: self.texture_size
pos_hint: {'center_x': .5, 'center_y': .5}
canvas.before:
PushMatrix
Rotate:
angle: (root.level)* (-1)
origin: self.center
canvas.after:
PopMatrix
#------------------------ Volumetric Efficiency Table -------------------------#
BoxLayout:
canvas:
Color:
rgba: 0.12,0.1195,0.122,1
Rectangle:
pos: self.pos
size: self.size
Label:
text: "I'm label 3"
###################################################################
#------------------------ Console -------------------------#
BoxLayout:
size_hint: 1,0.3
canvas:
Color:
rgba: 0.12,0.1195,0.122,1
Rectangle:
pos: self.pos
size: self.size
TextInput:
id: cmd
text: "ecu> "
background_color: 0.12,0.1195,0.122,1
foreground_color: 1,1,1,1
boold: 1
padding: 15
multiline: False
on_text: opensecu.bashlook(self.text, self.cursor)
on_text_validate: opensecu.on_enter(self.text)
# on_key_down:opensecu.on_enter(self.text)