I have a game program that requires the user to select from 50+ images to place on a 9x9 game board grid with a timage
in each position. For the user to place the images, I am providing a tstringgrid
which displays various images from a timagelist
. The actual images are graphic symbols created in .png
format with transparent regions to allow the background color of the image's parent to show through when displayed. The image selected from the tstringgrid
displays correctly on the game board timage
components, but not in the 'tstringgrid'. The tstringgrid
displays an image's transparent areas as black which is unsightly and makes many of the symbols unreadable.
I have used the following code to load the tstringgrid
:
procedure TImageForm.FormCreate(Sender: TObject);
var
r, c, n : Integer;
img:TImage;
begin
//assign a value to each cell to connect with imagelist.
//see StringGrid1DrawCell
img := timage.Create(nil);
try
n := -1;
with StringGrid1 do begin
for r := 0 to RowCount - 1 do begin
for c:= 0 to ColCount - 1 do begin
inc(n);
Cells[c,r] := IntToStr(n);
ImageList1.GetBitmap(n, img.Picture.Bitmap);
// ImageList1.AddMasked(Img.Picture.Bitmap, clBlack);
end;
end;
end;
finally
img.Free;
end;
end;
What I need to do is revise the bitmap retrieved from the list before it is displayed.
I am attempting to do this as follows:
procedure TForm1.FillBkgd (bmp : tbitmap;clr : tcolor);
//which is the imagelist index for the image
var
bmp1 : tbitmap;
begin
bmp1 := tbitmap.create;
try
bmp1.Width := 50;
bmp1.Height := 50;
with Bmp1.Canvas do begin
Brush.Color := clr; //stringgrid1.color;
Brush.Style := bsSolid;
FillRect(rect(0,0,50, 50));
end;
bmp1.Canvas.Draw(0,0, bmp);
bmp:= bmp1;
finally
bmp1.free;
end;
end;
procedure TForm1.StringGrid1DrawCell(Sender: TObject; ACol, ARow: Integer;
Rect: TRect; State: TGridDrawState);
{https://www.youtube.com/watch?v=LOEP312NzsE}
var
bmp : tbitmap;
s : string;
aCanvas: TCanvas;
n : integer;
begin
inherited;
if not Assigned (Imagelist1) then //or (Arow = 0) or (aCol in [0,5])
exit;
bmp := tbitmap.create;
try
s := (Sender as TStringGrid).Cells [aCol, ARow];
// Draw ImageX.Picture.Bitmap in all Rows in Col 1
aCanvas := (Sender as TStringGrid).Canvas;
// Clear current cell rect
aCanvas.FillRect(Rect);
// Draw the image in the cell
n := strtoInt (s);
ImageList1.GetBitmap(n, Bmp);
FillBkgd (bmp,clRed); //stringgrid.color
aCanvas.StretchDraw(Rect,bmp);
finally
end;
end;
My attempts to combine the symbol image with a colored background before placing it in the stringgrid have failed. It is unclear to me whether I am failing to create a solid colored bitmap or am not successfully joining the image to the background.