1

I'm using webots to test my algorithms on a simulation robot model. I want to test my robot with an uneven ground to prove the robustness.I find a floor object called unevenTerrain in webots, which can randomly generated uneven terrain based on Perlin noise. It is okay, but I think I may need a more uneven ground than this object. How can I get an more uneven ground in Webots or is there any methods to create my own uneven terrain?

  • I would recommend you to make a copy of the `UnevenTerrain.proto` file in your local `project/protos` folder and modify it so that it fits your needs. – Olivier Michel Apr 14 '20 at 06:12

1 Answers1

0

The uneven terrain PROTO uses internally the ElevationGrid node: https://cyberbotics.com/doc/reference/elevationgrid

Using directly the ElevationGrid node, you can create a floor with any custom elevation (based on a regularly spaced grid).

David Mansolino
  • 1,713
  • 7
  • 13