Im using Godot Engine, i have encountered a problem. I want to acess a node outside of my parent i assigned the script to.
I have assigned my script to player and i need to access ThirdPersonCamera. But i cant move ThirdPersonCamera into player because its an interpolated camera and needs to move freely.
onready var camera1 = get_node("Head/FirstPersonCamera")
This is my first camera which i can acess, because its a child. But how do i access the ThirdPersonCamera?