I'm digging around Apple documentation about on-demand resources but I can't find this information..
Is it possible to fetch On-Demand Resources (eg. image, Javascript bundle) from a WKWebView via Javascript?
My intent is to publish some (big) HTML+JS games on Apple servers as On-Demand tagged Resources and then fetch them via Javascript XHR calls or through a Cordova/Phonegap/Ionic plugin.
In this way:
We would not affect the App final bundle size including all the games
Apple would be able to review the games (since it's not externally "injected code" - that is against their guidelines).
In my specific case, I would use the Cordova plugin cordova-plugin-filetransfer to download the tagged on-demand resources and cordova-plugin-file to load and display the downloaded game into the webview.
This is what we need to achieve due to business constraints. Is it feasible?