I am wanting to convert a 2d lua table into a string, then after converting it to a string convert it back into a table using that newly created string. It seems as if this process is called serialization, and is discussed in the below url, yet I am having a difficult time understanding the code and was hoping someone here had a simple table.toString and table.fromString function
http://lua-users.org/wiki/TableSerialization

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8 Answers
I am using the following code in order to serialize tables:
function serializeTable(val, name, skipnewlines, depth)
skipnewlines = skipnewlines or false
depth = depth or 0
local tmp = string.rep(" ", depth)
if name then tmp = tmp .. name .. " = " end
if type(val) == "table" then
tmp = tmp .. "{" .. (not skipnewlines and "\n" or "")
for k, v in pairs(val) do
tmp = tmp .. serializeTable(v, k, skipnewlines, depth + 1) .. "," .. (not skipnewlines and "\n" or "")
end
tmp = tmp .. string.rep(" ", depth) .. "}"
elseif type(val) == "number" then
tmp = tmp .. tostring(val)
elseif type(val) == "string" then
tmp = tmp .. string.format("%q", val)
elseif type(val) == "boolean" then
tmp = tmp .. (val and "true" or "false")
else
tmp = tmp .. "\"[inserializeable datatype:" .. type(val) .. "]\""
end
return tmp
end
the code created can then be executed using loadstring(): http://www.lua.org/manual/5.1/manual.html#pdf-loadstring if you have passed an argument to 'name' parameter (or append it afterwards):
s = serializeTable({a = "foo", b = {c = 123, d = "foo"}})
print(s)
a = loadstring(s)()

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2you know, tostring works on booleans too. tostring(true) == "true" – Ponkadoodle May 22 '11 at 18:34
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This code does not handle things like `a={}; a[1]=2;` however. (`{1=2}` is not dostring-able) Also for nil etc.. For pretty printing there are already other libraries however. – user202729 Jan 08 '22 at 14:52
The code lhf posted is a much simpler code example than anything from the page you linked, so hopefully you can understand it better. Adapting it to output a string instead of printing the output looks like:
t = {
{11,12,13},
{21,22,23},
}
local s = {"return {"}
for i=1,#t do
s[#s+1] = "{"
for j=1,#t[i] do
s[#s+1] = t[i][j]
s[#s+1] = ","
end
s[#s+1] = "},"
end
s[#s+1] = "}"
s = table.concat(s)
print(s)
The general idea with serialization is to take all the bits of data from some data structure like a table, and then loop through that data structure while building up a string that has all of those bits of data along with formatting characters.

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Thanks for the code. I meant redefining `print` or using a different function to collect the output in a table so that you could keep my original code mostly intact. – lhf May 20 '11 at 18:32
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2I hate overloading functions because I always forget that I changed it. – jhocking May 20 '11 at 18:52
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1I believe `#t` has to do some iterating to calculate the length of a table. It may be more efficient to use your own length-counter variable. – Ponkadoodle May 22 '11 at 18:32
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isn't this answer is only valid for arrays? Assuming your index starts on 1 and follows the sequence... What about general-purpose tables (indexed by whatever values, like strings... aka, Hashtables)? – zertyz Jul 29 '19 at 20:32
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1I would strongly suggest JSON for this purpose (ie. dosimple's answer https://stackoverflow.com/a/6078812/686008 ). My answer more addresses the approach linked in the question, but really a better approach is serializing to JSON. – jhocking Jul 31 '19 at 02:39
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How about a JSON module? That way you have also a better exchangeable data. I usually prefer dkjson, which also supports utf-8, where cmjjson won't.

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1Upvote for making me realize that JSON was the better solution. I already *had* a JSON library that I was using in the project, even, but I'd forgotten. – SomeCallMeTim Mar 29 '16 at 18:06
Under the kong works this
local cjson = require "cjson"
kong.log.debug(cjson.encode(some_table))
Out of the kong should be installed package lua-cjson https://github.com/openresty/lua-cjson/

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Here is a simple program which assumes your table contains numbers only. It outputs Lua code that can be loaded back with loadstring()()
. Adapt it to output to a string instead of printing it out. Hint: redefine print to collect the output into a table and then at the end turn the output table into a string with table.concat
.
t = {
{11,12,13},
{21,22,23},
}
print"return {"
for i=1,#t do
print"{"
for j=1,#t[i] do
print(t[i][j],",")
end
print"},"
end
print"}"

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Assuming that:
- You don't have loops (table a referencing table b and b referencing a)
- Your tables are pure arrays (all keys are consecutive positive integers, starting on 1)
- Your values are integers only (no strings, etc)
Then a recursive solution is easy to implement:
function serialize(t)
local serializedValues = {}
local value, serializedValue
for i=1,#t do
value = t[i]
serializedValue = type(value)=='table' and serialize(value) or value
table.insert(serializedValues, serializedValue)
end
return string.format("{ %s }", table.concat(serializedValues, ', ') )
end
Prepend the string resulting from this function with a return
, store it on a .lua file:
-- myfile.lua
return { { 1, 2, 3 }, { 4, 5, 6 } }
You can just use dofile to get the table back.
t = dofile 'myfile.lua'
Notes:
- If you have loops, then you will have to handle them explicitly - usually with an extra table to "keep track" of repetitions
- If you don't have pure arrays, then you will have to parse t differently, as well as handle the way the keys are rendered (are they strings? are they other tables? etc).
- If you have more than just integers
and subtables, then calculating
serializedValue
will be more complex.
Regards!

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I have shorter code to convert table to string but not reverse
function compileTable(table)
local index = 1
local holder = "{"
while true do
if type(table[index]) == "function" then
index = index + 1
elseif type(table[index]) == "table" then
holder = holder..compileTable(table[index])
elseif type(table[index]) == "number" then
holder = holder..tostring(table[index])
elseif type(table[index]) == "string" then
holder = holder.."\""..table[index].."\""
elseif table[index] == nil then
holder = holder.."nil"
elseif type(table[index]) == "boolean" then
holder = holder..(table[index] and "true" or "false")
end
if index + 1 > #table then
break
end
holder = holder..","
index = index + 1
end
return holder.."}"
end
if you want change the name just search all compileTable change it to you preferred name because this function will call it self if it detect nested table but escape sequence I don't know if it work
if you use this to create a lua executable file that output the table it will ge compilation error if you put new line and " sequence this method is more memory efficient
Note:
- Function not supported
- User data I don't know

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My solution:
local nl = string.char(10) -- newline
function serialize_list (tabl, indent)
indent = indent and (indent.." ") or ""
local str = ''
str = str .. indent.."{"
for key, value in pairs (tabl) do
local pr = (type(key)=="string") and ('["'..key..'"]=') or ""
if type (value) == "table" then
str = str..nl..pr..serialize_list (value, indent)..','
elseif type (value) == "string" then
str = str..nl..indent..pr..'"'..tostring(value)..'",'
else
str = str..nl..indent..pr..tostring(value)..','
end
end
str = str:sub(1, #str-1) -- remove last symbol
str = str..nl..indent.."}"
return str
end
local str = serialize_list(tables)
print('return '..nl..str)

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