I have been using QGraphicsScene and QGraphicsVideoItem as my canvas. And to control them, I've chosen to use qml and QQuickWidget to develop custom objects easily for a different module. However, I quickly ran into an issue where the QGraphicsVideoItem would not render in the QGraphicsScene but rather inside the QQuickWidget (both when the widget is empty or with a qml source attached). And the issue seems to be reproducible using a fresh project as well just by placing an empty QQuickWidget(through qt designer) anywhere inside the main ui.
Here is the reproducible code:
#include "QtGuiApplication1.h"
QtGuiApplication1::QtGuiApplication1(QWidget *parent): QMainWindow(parent)
{
ui.setupUi(this);
QGraphicsView* view = new QGraphicsView(ui.widget);
QGraphicsScene* scene = new QGraphicsScene();
QGraphicsVideoItem* video = new QGraphicsVideoItem();
QMediaPlayer* player = new QMediaPlayer();
QUrl path = QUrl::fromLocalFile("D:/My Documents/Videos/XIII.mp4");
QVBoxLayout* layout = new QVBoxLayout();
layout->addWidget(view);
ui.widget->setLayout(layout);
video->setFlags(QGraphicsVideoItem::ItemIsMovable | QGraphicsVideoItem::ItemIsFocusable | QGraphicsVideoItem::ItemIsSelectable);
video->setPos(100, 100);
//view->setSceneRect(QRectF(QPointF(100, 100), QPointF(800, 600)));
view->setScene(scene);
player->setMedia(path);
player->setVideoOutput(video);
scene->addItem(video);
player->play();
view->show();
}
#pragma once
#include "ui_QtGuiApplication1.h"
#include <QtCore>
#include <QDebug>
#include <QGraphicsVideoItem>
#include <QGraphicsView>
#include <QGraphicsScene>
#include <QMediaPlayer>
#include <QUrl>
#include <QString>
class QtGuiApplication1 : public QMainWindow
{
Q_OBJECT
public:
QtGuiApplication1(QWidget *parent = Q_NULLPTR);
private:
Ui::QtGuiApplication1Class ui;
};
The issue immediately went away when I removed the widget from the ui file as well. So am I missing something here?