I cannot convert a GDI+ bitmap to base 64 in C++
I have so far:
Downloaded and included this library: https://github.com/ReneNyffenegger/cpp-base64
Written the function that you can see below.
Called it, passing in a bitmap that I know has data. I know that the bitmap has data because I am using in another function called directly after this one.
The problem is that the charPixels array is always full of zeros.
Secondly can you please explain to me what the safe way of unlocking the bits is. I fear that if I just do it in the finally, if the bits aren't actually locked at that point I will get an exception.
Stride is a positive number it is: 1280.
Also I have access to 'finally' because it is a MS extension to C++.
[Note: Code is updated because I pasted the wrong code in by mistake]
std::string GdiBitmapToBase64(Gdiplus::Bitmap* gdiBitmap, int width, int height)
{
unsigned char* charPixels = nullptr;
try
{
Gdiplus::Rect rect = Gdiplus::Rect(0, 0, width, height);
Gdiplus::BitmapData gdiBitmapData;
gdiBitmap->LockBits(&rect, Gdiplus::ImageLockMode::ImageLockModeRead, PixelFormat32bppARGB, &gdiBitmapData);
auto stride = gdiBitmapData.Stride;
if (stride < 0) stride = -stride;
charPixels = new unsigned char[height * stride];
memset(charPixels, 0, height * stride);
memcpy(charPixels, gdiBitmapData.Scan0, stride);
std::string ret = base64_encode(charPixels, stride);
gdiBitmap->UnlockBits(&gdiBitmapData);
return ret;
}
finally
{
if(charPixels != nullptr)
{
delete[] charPixels;
}
}
}
Here is the code which calls this method. This may help:
void CLIScumm::Wrapper::ScreenUpdated(const void* buf, int pitch, int x, int y, int w, int h, PalletteColor* color)
{
const unsigned char* bufCounter = static_cast<const unsigned char*>(buf);
for (int hightCounter = 0; hightCounter < h; hightCounter++, bufCounter = bufCounter + pitch)
{
for (int widthCounter = 0; widthCounter < w; widthCounter++)
{
PalletteColor currentColor = *(color + *(bufCounter + widthCounter));
gdiBitmap->SetPixel(x + widthCounter, y + hightCounter, Gdiplus::Color(currentColor.r, currentColor.g, currentColor.b));
}
}
_screenUpdated->Invoke(gcnew System::String(GdiBitmapToBase64(gdiBitmap, DISPLAY_DEFAULT_WIDTH, DISPLAY_DEFAULT_HEIGHT).c_str()));
}
And the declarations:
namespace CLIScumm {
public ref class Wrapper {
...
private:
...
Gdiplus::Graphics* gdiGraphics;
Gdiplus::Bitmap* gdiBitmap;
...
};
And the initialization:
void CLIScumm::Wrapper::init()
{
if (!hasStarted)
{
try
{
if (!hasStarted)
{
...
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
Gdiplus::GdiplusStartup(&m_gdiplusToken, &gdiplusStartupInput, NULL);
(malloc(sizeof(100000) * DISPLAY_DEFAULT_HEIGHT * DISPLAY_DEFAULT_WIDTH));
gdiBitmap = new Gdiplus::Bitmap(DISPLAY_DEFAULT_WIDTH, DISPLAY_DEFAULT_HEIGHT, PixelFormat32bppARGB);
gdiGraphics = new Gdiplus::Graphics(gdiBitmap);
InitImage();
...
}
}
...
}
}