I'm currently testing AR.js to display 3D models in augmented reality using phones. My web coding skills are very novice so I'm pulling together different tutorials to get what I want. I believe I've just about nailed what I need to properly display a gltf file but there seems to be some small issue as the model won't display (I've confirmed that it's a valid file using a gltf viewer). The code also works fine to display a simple a-box, but falls down as soon as I comment that out and add the line for the gltf model.
Any help would be most appreciated!
<html>
<head>
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<script src="https://aframe.io/releases/1.0.4/aframe.min.js"></script>
<script src="https://raw.githack.com/jeromeetienne/AR.js/2.2.1/aframe/build/aframe-ar.js"></script>
</head>
<body style='margin : 0px; overflow: hidden;'>
<a-scene embedded arjs='sourceType: webcam; debugUIEnabled: true;'>
<a-marker preset="hiro">
<!--<a-box position='0 0.5 0' material='color: yellow;'></a-box>-->
<a-entity gltf-model="url(https://tests.offtopicproductions.com/ywca.gltf)"></a-entity>
</a-marker>
<a-entity camera></a-entity>
</a-scene>
</body>
</html>