I am new to phaser and game development.
I followed the below tutorial.
https://medium.com/@michaelwesthadley/modular-game-worlds-in-phaser-3-tilemaps-1-958fc7e6bbd6
I downloaded and Tiled software and made a simple map with a tileset I got from OpenGameArt.org. Unfortunately, nothing gets loaded on the browser screen, I just see a black rectangle instead of the map. I find no errors in the console. I am running this using XAMPP in Windows 10.
I will paste all my code here, let me know if you find anything wrong.
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<script src="https://cdn.jsdelivr.net/npm/phaser@3.15.1/dist/phaser-arcade-physics.min.js">
</script>
</head>
<body>
<script src="index.js" type="text/javascript"></script>
</body>
</html>
The is the index.js file
const config = {
type: Phaser.AUTO, // Which renderer to use
width: 100, // Canvas width in pixels
height: 100, // Canvas height in pixels
parent: "game-container", // ID of the DOM element to add the canvas to
scene: {
preload: preload,
create: create,
update: update
}
};
const game = new Phaser.Game(config);
function preload() {
// Runs once, loads up assets like images and audio
this.load.image("tiles", "assets/tilesets/GoldBricks.png");
this.load.tilemapTiledJSON("map", "assets/tilemaps/mario.json");
}
function create() {
// Runs once, after all assets in preload are loaded
const map = this.make.tilemap({ key: "map" });
const tileset = map.addTilesetImage("GoldBricks", "tiles");
// Parameters: layer name (or index) from Tiled, tileset, x, y
const belowLayer = map.createStaticLayer("Tile Layer 1", tileset, 0, 0);
}
function update(time, delta) {
// Runs once per frame for the duration of the scene
}
EDIT: Below is the json file
{ "compressionlevel":-1,
"height":100,
"infinite":false,
"layers":[
{
"compression":"",
"data":"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABUAAAAWAAAAFwAAABgAAAAZAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAVAAAAFgAAABcAAAAYAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAFQAAABYAAAAXAAAAGAAAABkAAAAaAAAAkQAAAJIAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAANgAAADYAAAA2AAAAA==",
"encoding":"base64",
"height":100,
"id":1,
"name":"Tile Layer 1",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":100,
"x":0,
"y":0
}],
"nextlayerid":2,
"nextobjectid":1,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.3.2",
"tileheight":32,
"tilesets":[
{
"columns":16,
"firstgid":1,
"image":"..\/..\/..\/..\/..\/Users\/Shashank A C\/Downloads\/Goldbricksandgrass\/GoldBricks.png",
"imageheight":512,
"imagewidth":512,
"margin":0,
"name":"GoldBricks",
"spacing":0,
"tilecount":256,
"tileheight":32,
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":1.2,
"width":100
}
I am also seeing and error in the console now.
Uncaught TypeError: Cannot read property '0' of undefined
at StaticTilemapLayer.upload (phaser.js:74806)
at StaticTilemapLayerWebGLRenderer [as renderWebGL] (phaser.js:122959)
at WebGLRenderer.render (phaser.js:65133)
at CameraManager.render (phaser.js:114533)
at Systems.render (phaser.js:27184)
at SceneManager.render (phaser.js:46818)
at Game.step (phaser.js:109346)
at TimeStep.step (phaser.js:106091)
at step (phaser.js:66488)