I have a problem with generating Perlin noise for my project. As I wanted to understand how to use library properly, I tried to follow step-by-step this page: https://medium.com/@yvanscher/playing-with-perlin-noise-generating-realistic-archipelagos-b59f004d8401 In first part, there is code:
import noise
import numpy as np
from scipy.misc import toimage
shape = (1024,1024)
scale = 100.0
octaves = 6
persistence = 0.5
lacunarity = 2.0
world = np.zeros(shape)
for i in range(shape[0]):
for j in range(shape[1]):
world[i][j] = noise.pnoise2(i/scale,
j/scale,
octaves=octaves,
persistence=persistence,
lacunarity=lacunarity,
repeatx=1024,
repeaty=1024,
base=0)
toimage(world).show()
I copy-paste it with small change at the end (toimage is obsolete) so I have:
import noise
import numpy as np
from PIL import Image
shape = (1024,1024)
scale = 100
octaves = 6
persistence = 0.5
lacunarity = 2.0
seed = np.random.randint(0,100)
world = np.zeros(shape)
for i in range(shape[0]):
for j in range(shape[1]):
world[i][j] = noise.pnoise2(i/scale,
j/scale,
octaves=octaves,
persistence=persistence,
lacunarity=lacunarity,
repeatx=1024,
repeaty=1024,
base=seed)
Image.fromarray(world, mode='L').show()
I tried a lot of diffrient modes, but this noise is not even close to coherent noise. My result is something like this (mode='L'). Could someone explain me, what am I doing wrong?