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I've created a scene in which water pours from a park fountain and I'd like to export the fluid simulation as VDB to import into Blender. Is this possible?

I've found the VDB From Particles and VDB from Particle Fluid nodes, but I'm not having luck exporting them in a usable fashion.

Thank you for any help!

1 Answers1

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You can export your VDB data in a *.vdb file per frame. Blender has not VDB import yet, but they are working on it.

G.Vernier
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  • In the recent 2.83 release, importing OpenVDB has been implemented now. However, isn't OpenVDB for volumes like smoke/fire, and not fluids? – Eric Xue Aug 31 '20 at 13:24
  • Usually yes, but in Houdini nothing stop you from creating voxels from a flip sim if you ever want it – G.Vernier Aug 31 '20 at 18:41