I`ve implemented a UIView that display a CustomLottie in the center of the screen, it has show() and hide() methods.
How can I give it the ability of hide() it from another place than where show() was called?? This is the code:
class LottieProgressHUD: UIView {
static let shared = LottieProgressHUD()
let hudView: UIView
var animationView: AnimationView
//options
var hudWidth:CGFloat = 200
var hudHeight:CGFloat = 200
var animationFileName = "coinLoading"
override init(frame: CGRect) {
self.hudView = UIView()
self.animationView = AnimationView()
super.init(frame: frame)
self.setup()
}
required init?(coder aDecoder: NSCoder) {
self.hudView = UIView()
self.animationView = AnimationView()
super.init(coder: aDecoder)
self.setup()
}
func setup() {
self.addSubview(hudView)
show()
}
override func didMoveToSuperview() {
super.didMoveToSuperview()
if let superview = self.superview {
self.animationView.removeFromSuperview()
let screenRect = UIScreen.main.bounds
let screenWidth = screenRect.size.width
let screenHeight = screenRect.size.height
let width: CGFloat = self.hudWidth
let height: CGFloat = self.hudHeight
self.frame = CGRect(x: (screenWidth / 2) - (width / 2) ,y: (screenHeight / 2) - (height / 2), width: width, height: height)
hudView.frame = self.bounds
layer.masksToBounds = true
self.animationView = AnimationView(name: self.animationFileName)
self.animationView.frame = CGRect(x: 0, y: 0, width: self.hudView.frame.width, height: self.hudView.frame.size.height)
self.animationView.contentMode = .scaleAspectFill
self.hudView.addSubview(animationView)
self.animationView.loopMode = .loop
self.animationView.play()
self.hide()
}
}
func show() {
self.isHidden = false
}
func hide() {
self.isHidden = true
}
}
This is how I call it inside the VC:
let progressHUD = LottieProgressHUD.shared
self.view.addSubview(progressHUD)
progressHUD.show()
I would like to call progressHUD.hide() inside the VM