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When I look open the image directly from the file or in the unity editor, it looks fine.

Sprites in editor

However, when I press the 'play' button and go into the game view, the quality gets a lot worse.

Sprites in Game Window

I don't think the problem is my scale, because the quality is bad regardless of my scale. Here are the import settings that I'm using. How can I make the quality better in the actual game?

EDIT: Still haven't found or gotten any answers to this.

Elan SK
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  • its your pixels per unit usually.. – BugFinder Feb 01 '20 at 10:28
  • my pixels per unit is 100, how is that related? – Elan SK Feb 01 '20 at 23:37
  • pixels per unity determines the resolution of the sprite, and if you get it wrong it looks horrid.. so if your normal pixels would be say 32 per unit and youve said 100, its going to be scaling it down with hell of a loss.. similarly if your pixels per unit were supposed to be 128 and you picked 16.. it would look hella chunky check what your other sprites are set to, its probably not 100 – BugFinder Feb 02 '20 at 01:02
  • all of my sprites are set to 100 pixels per unit... – Elan SK Feb 02 '20 at 04:24
  • well when you click on the sprites in your asset list to show the import settings theres a picture at the bottom, and it will have some words and numbers at the front theres usually something like 128x128..... that is the number to match – BugFinder Feb 02 '20 at 11:56
  • I drew all of my sprites with 100x100 intentionally, so that is what is says for all of them. – Elan SK Feb 02 '20 at 14:50

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