I'm trying to make a custom text widget that is double buffered (In order to avoid flicker). However, I'd like to be able to do a few things. Yet, I'm unsure of the exact methods I should use.
The first two are easy I simply want to change the background and foreground color.
So more or less I want to be able to change the text color for self.Text in self.Draw().
Snippet:
self.Text = mdc.DrawText(self.TextString, 10, 0)
As sell as the Background (fill) color for self.MemoryDC.
Next, does anyone know how I could center self.Text? Finally, how do I configure self.Text after it has been created?
The widget thus far:
class DynamicText (wx.Panel):
def __init__(self, par):
self.Par = par
wx.Panel.__init__(self, self.Par)
self.Time = Time(self, func=self.SetTime)
self.Dim = self.Par.GetClientSize()
self.SetSize(self.Dim)
self.Bind(wx.EVT_SIZE, self.Resize)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.Erase)
self.Bind(wx.EVT_PAINT, self.Paint)
def Set (self, text) :
self.TextString = text
def SetTime (self, time) :
self.Set(str(time))
self.Resize(None)
def Resize(self, event):
self.Width, self.Height = self.GetSize()
bitmap = wx.EmptyBitmap(self.Width, self.Height)
self.MemoryDC = wx.MemoryDC(bitmap)
''' Redraws **self.MemoryDC** '''
mdc = self.MemoryDC
''' Deletes everything from widget. '''
mdc.Clear()
fs = 11
font = wx.Font( fs, wx.DEFAULT, wx.NORMAL, wx.NORMAL)
mdc.SetFont(font)
self.Draw()
self.Refresh()
def Draw (self) :
mdc = self.MemoryDC
self.Text = mdc.DrawText(self.TextString, 10, 0)
def Erase(self, event):
''' Does nothing, as to avoid flicker. '''
pass
def Paint(self, event):
pdc = wx.PaintDC(self)
w, h = self.MemoryDC.GetSize()
pdc.Blit(0, 0, w, h, self.MemoryDC, 0, 0)