Objective: I'm trying to make the trail of a sphere. I want it to be tubular, like this:
I was trying to achieve it with LineRenderer and TrailRenderer component, but both components work with lines, so the generated trails are bidimensional, no tridimensional, looking like this:
My other approach was to create a cylinder shape, add the transparent material and try to put one cylinder after another on the points of the trajectory, but the result is not the desired as it looks like:
Any idea or different approach will be appreciated.