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When I connect with Quobject.SocketIoClientDotNet.Client.IO.Socket client, it connects and immediately disconnects the client. Every second it repeats this. What is the reason? How can I keep alive connection?

    var socket = IO.Socket("http://127.0.0.1:3000");

    socket.On(Quobject.SocketIoClientDotNet.Client.Socket.EVENT_CONNECT, (fn) =>
    {
        socket.Emit("partInfo");

    });

1 Answers1

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You can use this free plugin and try to connect its easy solution for you this solution for Unity3D & C# only

Dharmik
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