I have built a standalone app version of a project that until now was just a VST/audiounit. I am providing audio support via rtaudio.
I would like to add MIDI support using rtmidi but it's not clear to me how to synchronise the audio and MIDI parts.
In VST/audiounit land, I am used to MIDI events that have a timestamp indicating their offset in samples from the start of the audio block.
rtmidi provides a delta time in seconds since the previous event, but I am not sure how I should grab those events and how I can work out their time in relation to the current sample in the audio thread.
How do plugin hosts do this?
I can understand how events can be sample accurate on playback, but it's not clear how they could be sample accurate when using realtime input.
rtaudio gives me a callback function. I will run at a low block size (32 samples). I guess I will pass a pointer to an rtmidi instance as the userdata part of the callback and then call midiin->getMessage( &message ); inside the audio callback, but I am not sure if this is thread-sensible.
Many thanks for any tips you can give me