When opening a project, it complains about it being created using a different version of Unreal. I obviously get a bunch of compile errors if I go through with opening it anyway.
Is there a way to check what version was used to create it?
I was hopeful when I saw the EngineAssociation entry inside the uproject file but it ended up being meaningless to me
{
"FileVersion": 3,
"EngineAssociation": "{0004AAA1-08D6-A558-739F-534E0C642FD2}",
"Category": "",
"Description": "",
"TargetPlatforms": [
"PS4",
"WindowsNoEditor"
]
}