is this the intent of Raku's design?
It's fair to say that Raku isn't entirely unopinionated in this area. Your question touches on two themes in Raku's design, which are both worth a little discussion.
Raku has first-class l-values
Raku makes plentiful use of l-values being a first-class thing. When we write:
has $.x is rw;
The method that is generated is:
method x() is rw { $!x }
The is rw
here indicates that the method is returning an l-value - that is, something that can be assigned to. Thus when we write:
$obj.x = 42;
This is not syntactic sugar: it really is a method call, and then the assignment operator being applied to the result of it. This works out, because the method call returns the Scalar
container of the attribute, which can then be assigned into. One can use binding to split this into two steps, to see it's not a trivial syntactic transform. For example, this:
my $target := $obj.x;
$target = 42;
Would be assigning to the object attribute. This same mechanism is behind numerous other features, including list assignment. For example, this:
($x, $y) = "foo", "bar";
Works by constructing a List
containing the containers $x
and $y
, and then the assignment operator in this case iterates each side pairwise to do the assignment. This means we can use rw
object accessors there:
($obj.x, $obj.y) = "foo", "bar";
And it all just naturally works. This is also the mechanism behind assigning to slices of arrays and hashes.
One can also use Proxy
in order to create an l-value container where the behavior of reading and writing it are under your control. Thus, you could put the side-actions into STORE
. However...
Raku encourages semantic methods over "setters"
When we describe OO, terms like "encapsulation" and "data hiding" often come up. The key idea here is that the state model inside the object - that is, the way it chooses to represent the data it needs in order to implement its behaviors (the methods) - is free to evolve, for example to handle new requirements. The more complex the object, the more liberating this becomes.
However, getters and setters are methods that have an implicit connection with the state. While we might claim we're achieving data hiding because we're calling a method, not accessing state directly, my experience is that we quickly end up at a place where outside code is making sequences of setter calls to achieve an operation - which is a form of the feature envy anti-pattern. And if we're doing that, it's pretty certain we'll end up with logic outside of the object that does a mix of getter and setter operations to achieve an operation. Really, these operations should have been exposed as methods with a names that describes what is being achieved. This becomes even more important if we're in a concurrent setting; a well-designed object is often fairly easy to protect at the method boundary.
That said, many uses of class
are really record/product types: they exist to simply group together a bunch of data items. It's no accident that the .
sigil doesn't just generate an accessor, but also:
- Opts the attribute into being set by the default object initialization logic (that is, a
class Point { has $.x; has $.y; }
can be instantiated as Point.new(x => 1, y => 2)
), and also renders that in the .raku
dumping method.
- Opts the attribute into the default
.Capture
object, meaning we can use it in destructuring (e.g. sub translated(Point (:$x, :$y)) { ... }
).
Which are the things you'd want if you were writing in a more procedural or functional style and using class
as a means to define a record type.
The Raku design is not optimized for doing clever things in setters, because that is considered a poor thing to optimize for. It's beyond what's needed for a record type; in some languages we could argue we want to do validation of what's being assigned, but in Raku we can turn to subset
types for that. At the same time, if we're really doing an OO design, then we want an API of meaningful behaviors that hides the state model, rather than to be thinking in terms of getters/setters, which tend to lead to a failure to colocate data and behavior, which is much of the point of doing OO anyway.