Basically, what I want is to "store" a signed 32-bit int inside (in the 32 rightmost bits) an unsigned 64-bit int - since I want to use the leftmost 32 bits for other purposes.
What I'm doing right now is a simple cast and mask:
#define packInt32(X) ((uint64_t)X | INT_MASK)
But this approach has an obvious issue: If X
is a positive int (the first bit is not set), everything goes fine. If it's negative, it becomes messy.
The question is:
How to achieve the above, also supporting negative numbers, in the fastest and most-efficient way?