It has been a big pain for me to make the code I've written for Google Chrome to be able to run on Safari. You can't get more than one userMedia
and now I ran into this problem where the ImageCapture
API is not supported by Safari browsers. Since I want to take the photo from back camera, it's not really helpful if I just grab a frame from video element and paint it on a canvas.
Is there any solutions that I can use for this problem, I did some research but couldn't find anything that can solve my problem.