Right now i am exploring Apple provided USDZ file (Toy Drummer) in a sample ARKit based project.
So to do that first i have imported corresponding USDZ file to my art.scnassets folder.Then i have used Xcode v11.2.1 functionality "Convert to Scenekit File Format" and able to covert the file into .scn file format. Next i have verified both USDZ, SCN file in Xcode and both file are showing properly.
USDZ File
SCN File
Now the problem is, when i have loaded the SCN file inside my ARKit based application, it is showing as black and i am not able to see any texture of the model.
I am aware of AR Quicklook framework but i don't want it. So any one has any experience how to fix above issue.